I caught a couple of errors in the RT window under Active Shade.
- If a user installs a falloff map and change it to Shadow/Light - a text string is printed to the top left of the Frame buffer, stating the mode isn't supported, this part works fine.
- If a user change it to one of the other modes, which are supported, the hook fails to subtract the printed string, it is now permanently fixed into the frame buffer.
Further more, a user can force multi line strings to be printed if a user psycles between a supported and a unsupported mode.
I suggest to change the behaviour of the printed string and pull it from the frame buffer if a user swaps to a supported mode, as well as fixing the multiline psycle issue.
Argumentation: There is no logic in having an obsolete info string present in the frame buffer, once changed back to either of the working modes.
- Mads D
- If a user installs a falloff map and change it to Shadow/Light - a text string is printed to the top left of the Frame buffer, stating the mode isn't supported, this part works fine.
- If a user change it to one of the other modes, which are supported, the hook fails to subtract the printed string, it is now permanently fixed into the frame buffer.
Further more, a user can force multi line strings to be printed if a user psycles between a supported and a unsupported mode.
I suggest to change the behaviour of the printed string and pull it from the frame buffer if a user swaps to a supported mode, as well as fixing the multiline psycle issue.
Argumentation: There is no logic in having an obsolete info string present in the frame buffer, once changed back to either of the working modes.
- Mads D
Comment