Hello guys, I received a VBD cache from fumefx and 3dsmax. I wish to adjust things in maya using Vray RT. I find it, on the documentation, it says that it is supported under CPU and also, there is the probabilistic lighting option of using RT in the pull down under the volumetric cache which indicates it is supported.
I dont see anything fume related in my IPR render. Also, if I use GPU for production render, I can briefly see a glimpse of the smoke during precalculation before it goes black when it actually does the rendering.
I am using maya 2015 and vray 3.3. Thank you
I dont see anything fume related in my IPR render. Also, if I use GPU for production render, I can briefly see a glimpse of the smoke during precalculation before it goes black when it actually does the rendering.
I am using maya 2015 and vray 3.3. Thank you
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