Hi,
In the documentation it says vray RT CPU supports Vraylightmaterials with direct illumination.
http://docs.chaosgroup.com/display/V...orted+Features
When I light a simple scene with a sphere-object (with VrayLightMaterial applied (direct Ill ON) i get correct results in Vray Adv. 3.30.05 (Production Render), but not in Vray RT 3.30.05 (Activeshade)
CPU and GPU give similar results (no direct shadows/lighting).
Is this an error in the documentation?
Thanks,
Tim
In the documentation it says vray RT CPU supports Vraylightmaterials with direct illumination.
http://docs.chaosgroup.com/display/V...orted+Features
When I light a simple scene with a sphere-object (with VrayLightMaterial applied (direct Ill ON) i get correct results in Vray Adv. 3.30.05 (Production Render), but not in Vray RT 3.30.05 (Activeshade)
CPU and GPU give similar results (no direct shadows/lighting).
Is this an error in the documentation?
Thanks,
Tim
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