Hi,
I noticed that my IPR renders in VRayRT for maya are darker than the cpu renders. The geo has a default vraymtl assigned, and a skydome light with default settings, no hdr texture. The issue is on cameras with physical camera attribute as well as the default perspective camera.
I was wondering if there was a bug or its just me doing something wrong. I've attached the renders for reference.
Using v3.40.04 on maya 2016
thanks
I noticed that my IPR renders in VRayRT for maya are darker than the cpu renders. The geo has a default vraymtl assigned, and a skydome light with default settings, no hdr texture. The issue is on cameras with physical camera attribute as well as the default perspective camera.
I was wondering if there was a bug or its just me doing something wrong. I've attached the renders for reference.
Using v3.40.04 on maya 2016
thanks
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