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CUDA not rendering VRayBlendMtl properly (and other findings)

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  • CUDA not rendering VRayBlendMtl properly (and other findings)

    I'm finding some strange things. I'm able to render the default Blend material that ships with Max with CUDA properly but not VRayBlendMtl which the help pages say is supported in CUDA. The other strange thing is that I'm able to render the 3ds Max Blend material properly with CUDA but not CPU which, from what I get, should support more features/maps than CUDA.

    Please check the attached screenshots below to see better what I mean:

    Click image for larger version

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    Last edited by Alex_M; 13-10-2016, 04:36 PM.
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7
    AMD Ryzen 9 9950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 565.90

  • #2
    I guess the scene is the same as the one with the refraction issue, so I will look at this when you send it.
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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    • #3
      Yes, the scene is the same. I just sent an email on the address you posted in the other thread. The download link for the scene will expire after a week.

      Thanks for looking into it.
      Aleksandar Mitov
      www.renarvisuals.com
      office@renarvisuals.com

      3ds Max 2023.2.2 + Vray 7
      AMD Ryzen 9 9950X 16-core
      64GB DDR5
      GeForce RTX 3090 24GB + GPU Driver 565.90

      Comment

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