Announcement

Collapse
No announcement yet.

Refraction incorrect with CUDA

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Refraction incorrect with CUDA

    Sorry for the bunch of threads lately but I keep finding things here and there with RT.

    This time I'm having issues with refractions in car windows. They render correctly with the Advanced renderer and RT CPU but come out strange with RT CUDA. The glass material itself is pretty simple - VrayMtl with nearly white reflection color, slightly blue refraction color and turned on "Reflect on back side". Everything else is at default. Also all glass objects have thickness.

    Here's the screenshot with the results. Notice the strange refraction of the side mirror:

    Click image for larger version

Name:	RT_CUDA_Refraction_Problem.jpg
Views:	1
Size:	110.3 KB
ID:	885630
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7
    AMD Ryzen 9 9950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 565.90

  • #2
    Please send a scene at peter.matanov@chaosgroup.com.
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

    Comment

    Working...
    X