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Vraydistancetex doesn't seem to work with RT CPU

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  • Vraydistancetex doesn't seem to work with RT CPU

    I'm trying to use a Vraydistancetex map but I can't seem to make it work with RT CPU and according to the supported features page it should. Here's what I'm getting:

    Click image for larger version

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    Please see attached a simple scene I made for test (Max 2016).
    Attached Files
    Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
    AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2

  • #2
    Hello,

    For now the object needs to be renderable - otherwise it is not exported at all. You could set its visibility to 0.

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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    • #3
      Oh, ok. Didn't know about that. Thanks for the tip!
      Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
      AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2

      Comment

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