I have a scene with xref materials and noticed that all of the xref materials which contain Multi/Sub-object materials render black with RT CUDA. This happens with both 3.5 beta 2 and the latest nightly. All xref materials which contain just a VrayMtl render fine. The only workaround I found so far is to merge the problematic xref materials in the scene and then they render fine.
A bug? I can send the scene if needed.
A bug? I can send the scene if needed.
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