Hey guys!
I'm wondering why the vraycarpaint looks totally different when switching from CPU to GPU (CUDA). Version 3.60.01.
I use falloff in base and flake color slot. But it should be supported.
Any ideas?
I'm wondering why the vraycarpaint looks totally different when switching from CPU to GPU (CUDA). Version 3.60.01.
I use falloff in base and flake color slot. But it should be supported.
Any ideas?
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