It's the first time I tried to render an archviz on my brand new 2xgtx1080ti and I bumped into a problem: Displacement sucked all my RAM (32gb) empty. I only have two objects in my test scene - a cylinder and a plane - with a vraydisplacementmod on top of both. My texture map is 512x512. With edge length of 2 pixels all I got is a crash, with edge length 2 cm view independent it's working, but really slowly (2 min) - see example attached. The result is also pretty poor. I know GPU renders 3D-Displ. only, but is there a good workaround? I mean without modelling all roof tiles manual.
Regards
Olaf
Regards
Olaf
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