Heyya lovely folks
Having a bunch of issues with animated (file sequence) file textures at the moment - namely that they don't appear to respect the offset or looping methods. Not seeing the same issues in CPU
Workaround: Make sure that the source files are numbered according to position in timeline.
Looping footage: mass duplicate source fils on disk and number/name them accordingly.
neither is ideal of course, but just pointing things out
x86 Win10 Maya2018.2 Vray build: 28160
note to self: Avoid Blago at Total Chaos - he's probably ready throw rocks at you by now.
Having a bunch of issues with animated (file sequence) file textures at the moment - namely that they don't appear to respect the offset or looping methods. Not seeing the same issues in CPU
Workaround: Make sure that the source files are numbered according to position in timeline.
Looping footage: mass duplicate source fils on disk and number/name them accordingly.
neither is ideal of course, but just pointing things out
x86 Win10 Maya2018.2 Vray build: 28160
note to self: Avoid Blago at Total Chaos - he's probably ready throw rocks at you by now.
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