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(Maya) Animated file textures not respecting offset

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  • (Maya) Animated file textures not respecting offset

    Heyya lovely folks

    Having a bunch of issues with animated (file sequence) file textures at the moment - namely that they don't appear to respect the offset or looping methods. Not seeing the same issues in CPU

    Workaround: Make sure that the source files are numbered according to position in timeline.
    Looping footage: mass duplicate source fils on disk and number/name them accordingly.

    neither is ideal of course, but just pointing things out


    x86 Win10 Maya2018.2 Vray build: 28160




    note to self: Avoid Blago at Total Chaos - he's probably ready throw rocks at you by now.

  • #2
    Can you share the scene? I actually only need to look at the file node settings, I don't need the textures or any objects in the scene to run a few tests.
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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