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BRDF Multibump

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  • BRDF Multibump

    I just discovered the plugin node material and it looks compelling - although I have to say I dont understand why you would use it for most of the materials - like stochastic flakes or just the standard vray material.
    I love the idea of the multi bump though as I lately always combine multiple bump textures by using vray bump material - mostly edge tex in the bump mtl while I have my main material bump map in the vray material. it is most useful when I blend various materials together.
    I realised though that multibump isnt available in GPU mode. is there a reason for that?
    and...of course...could we have that implemented, please? it would my life and organisation easier.
    thanks!
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