Hey Guys,
using NEXT / CUDA / Maya
Looking to see if there are plans to / possible to include a clearcoat color and weight to the vrayMtl and then have that ouptut be written into a clearCoat render element, separate from specular and reflection. I think it would be totally fine to combine the clearCoat specular and the clearcoat reflections into a single Render Element. The key here is that it is supported in CUDA rendering in NEXT, as we cannot use MaterialSelect render elements in CUDA mode.
Is this possible? / Is there a workaround for not being able to do material selects in CUDA mode?
Thanks
J
using NEXT / CUDA / Maya
Looking to see if there are plans to / possible to include a clearcoat color and weight to the vrayMtl and then have that ouptut be written into a clearCoat render element, separate from specular and reflection. I think it would be totally fine to combine the clearCoat specular and the clearcoat reflections into a single Render Element. The key here is that it is supported in CUDA rendering in NEXT, as we cannot use MaterialSelect render elements in CUDA mode.
Is this possible? / Is there a workaround for not being able to do material selects in CUDA mode?
Thanks
J
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