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MulltiSubTex particleID/instanceID support

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  • MulltiSubTex particleID/instanceID support

    I am trying to use VrayInstancer to generate Grass since VrayFur is way too memory hungry and my Titans can't take it.
    I have interesting results but I can't put any useful random in the shading since particleID/instanceID isn't supported by GPU...

    I need it fast for a project I have to deliver soon.
    Any chance it will pop in the next nightly or soon?

  • #2
    There are plans for particle shading set support on GPU, however, there we cannot give a time frame for its implementation. It is on our developers' to-do lists.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Any news about that?

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