CPU is supported. However, it is not supported by GPU.
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Please support 'Enable tile mapping' of Bercon Tile Map
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Thanks for the feedback kissmaker
I have added to our GPU roadmap, could you please explain when and why you use this option? instead of the other variation controls present in V-Ray
This will allow me to pump up the priority of this request
Best,
Muhammed
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Hi Muhammed, +1 here
I dont know any other similar variation control in vray for this scenario (might be wrong) tiles are not geometry, but texture based, bercon generates tile ID, can be used for random offset/scale/rotate. There is some more complex approach in OSL but it does not work so well and is lot more complicated to setup - even do not know if it works on gpu. See examples below. It is very important feature for me.
thanks, cheers, Filip
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