Hi everyone,
Are there any plans to also support PhoenixFdtexmap feautures when rendering with the GPU? For instance the phoenixfdwetmap texture, or the grid RGB colors? I was quite supprised that this isn't supported yet.
Or are there any known workarounds for this? I am currently working on a project which requires me to simulate different liquids with different colors and its way too slow to render on the CPU, so would be really awesome if there is a workaround to get it to work with the GPU mode as well.
Thanks in advance!
Are there any plans to also support PhoenixFdtexmap feautures when rendering with the GPU? For instance the phoenixfdwetmap texture, or the grid RGB colors? I was quite supprised that this isn't supported yet.
Or are there any known workarounds for this? I am currently working on a project which requires me to simulate different liquids with different colors and its way too slow to render on the CPU, so would be really awesome if there is a workaround to get it to work with the GPU mode as well.
Thanks in advance!