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PhoenixFDtexmap GPU rendering support

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  • PhoenixFDtexmap GPU rendering support

    Hi everyone,

    Are there any plans to also support PhoenixFdtexmap feautures when rendering with the GPU? For instance the phoenixfdwetmap texture, or the grid RGB colors? I was quite supprised that this isn't supported yet.
    Or are there any known workarounds for this? I am currently working on a project which requires me to simulate different liquids with different colors and its way too slow to render on the CPU, so would be really awesome if there is a workaround to get it to work with the GPU mode as well.

    Thanks in advance!
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