Is this even possible? Forest and Railclone (in addition to Bercon maps) are key elements within our production pipeline.
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Support for forest pro and railclone objects
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Support for forest pro and railclone objects
Kind Regards,
Richard Birket
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Originally posted by vlado View PostIt is not impossible, but will require some work on our part to open up the API, and more work on part of the guys at Itoo to support it.
Best regards,
vladoKind Regards,
Richard Birket
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Originally posted by vlado View PostWell, they do have the point clouds already, don't they?
Best regards,
VladoKind Regards,
Richard Birket
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It seems that I can get RT to render FP objects as long as I choose Render Mode 'meshes' and Points-Cloud (it actually renders the meshes, NOT the point cloud) in the Display drop down. It would be nice if it actually did render the points cloud as this would be far less processor intensive than the actual geometry. Is this a vray issue or an itoosoft issue?
Last edited by tricky; 01-07-2011, 06:16 AM.Kind Regards,
Richard Birket
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Hi all,
We are ready to work in the RT compatibility, that would be a great improvement for our plugins. Vlado, would be possible to render instances of high-poly trees in RT or should we use low poly models ?
About rendering the points cloud, it seems a complex issue because doesn't exists a real geometry, and the density changes with the distance to the camera. I will take a look to it.
By the way, we have problems rendering the proxies that are exported with the 'points cloud' option (i mean the points cloud from vray proxies, not the ours). It seems that the dots are rendered at a bad scale, but i can't find any method in the MeshFile class to handle it. Any suggestion, Vlado ? (i know the question is off-topic here, you can reply me by e-mail if you like).
Thanks,
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