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Geometry with unsupported textures

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  • Geometry with unsupported textures

    At the moment, if I have a bercon or a tile map on an object, RT displays that geometry as black. This is no use for setting up shots. Could unsupported texture geometry be shown as something different? Perhaps taking a colour from the diffuse slot, or a default 'grid' type texture.
    Kind Regards,
    Richard Birket
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    http://www.blinkimage.com

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