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Falloff map's Mix Curve working in CUDA mode

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  • Falloff map's Mix Curve working in CUDA mode

    I was doing some tests of a material and found that the Mix Curve of the Falloff map doesn't work with Vray RT in CUDA mode. Whatever shape I make the curve, it's always rendered as if it's linear. Mix Curve does work in CPU however, but it's always nice to have it in the CUDA-accelerated engine.

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    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7
    AMD Ryzen 9 9950X 16-core
    96GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 565.90

  • #2
    Originally posted by Alex_M View Post
    I was doing some tests of a material and found that the Mix Curve of the Falloff map doesn't work with Vray RT in CUDA mode. Whatever shape I make the curve, it's always rendered as if it's linear. Mix Curve does work in CPU however, but it's always nice to have it in the CUDA-accelerated engine.

    [ATTACH=CONFIG]26067[/ATTACH]
    Thanks for the report. We have that already in the bug tracker I think, so we will fix it at not point.
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

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    • #3
      Thanks, Blagovest.
      Aleksandar Mitov
      www.renarvisuals.com
      office@renarvisuals.com

      3ds Max 2023.2.2 + Vray 7
      AMD Ryzen 9 9950X 16-core
      96GB DDR5
      GeForce RTX 3090 24GB + GPU Driver 565.90

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