I noticed that the Cuda IPR renderer always render also if the noise ratio is reached, it doesn't stop and gpus are throttling at 50%
Also when tweaking materials and objects gpus are always at 50%
Hitting the final render the gpus run at full speed 100%
I understand that the system gpu has to run at a lower speed to tweak parameters an have an RT feedback but all the other gpus could run always at full speed.
We could decide what gpu does the job: material, lens effect, individual low priority, etc.
regards
Also when tweaking materials and objects gpus are always at 50%
Hitting the final render the gpus run at full speed 100%
I understand that the system gpu has to run at a lower speed to tweak parameters an have an RT feedback but all the other gpus could run always at full speed.
We could decide what gpu does the job: material, lens effect, individual low priority, etc.
regards
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