Hi,
I am working on car visual right now and would like to bring in some subtle micro-scratches to the surface for added realism.
Now with a normal vray material I would add several layers with different IORs on top of my car material that have these scratches in the bump slot, so they are only visible at the right angles and lighting. These add to the clearcoat obviously, which wouldnt be a big problem with a normal material since I can just switch off or dial down the clearcoat underneath.
But with vrscans there is already the bump included in the clearcoat, which I obviously like to use. But if I layer the scratched materials on top the coat is too strong and the vrscan bump will loose its weight.
Putting the scratches into a bump material is not possible since the car will look too damaged.
Is there a possibility for my endeavour?
I am working on car visual right now and would like to bring in some subtle micro-scratches to the surface for added realism.
Now with a normal vray material I would add several layers with different IORs on top of my car material that have these scratches in the bump slot, so they are only visible at the right angles and lighting. These add to the clearcoat obviously, which wouldnt be a big problem with a normal material since I can just switch off or dial down the clearcoat underneath.
But with vrscans there is already the bump included in the clearcoat, which I obviously like to use. But if I layer the scratched materials on top the coat is too strong and the vrscan bump will loose its weight.
Putting the scratches into a bump material is not possible since the car will look too damaged.
Is there a possibility for my endeavour?
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