I have made Vrayproxymesh out of a bunch of trees. They render just fine but only as long as I have but 3 of them visible. (not instance) Render time 1.5 minutes.
If I have 4 different trees I get a render time of 1 hour+
But with 3 original trees + one instance they render in 1.5 minutes.
With four different trees the processors work at 27 % and I have 6+ RAM free.
It does not seem to be object specific. They all render fine as long as they are only three visible in the scene.
K I’ll look into the memory settings and see if I can get it to work.
Thanks
Got some other strange issues with my wacom. As I start Max it works fine but after I make a render I loose the mappping on the buttons so that I can’t right/middle klick. THis might be memory related so I’ll start there and see if that resolves the issue.
Thanks again.
its per scene. Any time you create a new scene the settings are reset to their defaults. If you wish you can create a maxstart.max file and configure your settings the way you want, max will load that file upon start everytime. It has to be places in default 3ds max scenes directory.