Alpha map visible in Reflections

Hi

I just noticed that the invisible part of my PNG backdrop (the alpha part) is showing up as black in reflections when using High or Ultra Render Quality.

Hi @silverwingsltd

thanks for your report. We are already aware of the issue and have implemented a fix, which will be released soon. See also this existing thread:

RE: mirror not rendering alpha cutout correctly (3.4)

As described there, a possible workaround would be to set the Material Type to Foliage instead.

Hope that helps!