Each frame will be its own self-contained unit, and there will be no risk of having to recalculate a (long) LC sequence to be able to cater for changes in a small section of the animation.
This is the method we officially suggest (it’s in the tooltips, after all.).
Use the renderer Noise Threshold and max AA to control rendertimes (as you well said.).
So by following Lele’s advice and going with the default settings and just changing LC subdivs to 3000, retrace to 8.0, I am stuck and confused with how to proceed with the PROGRESSIVE IMAGE SAMPLER to get a noise-and flicker-free frames for the animation.
how do I know whether to go with increasing time render-times, and if I do, how much time is enough to get a clean image and do I leave the Noise
TH @
the default of 0.005 or 0.0 and let the Max. subs do its job?
or do I go with Noise TH defaults 0.005 and set the rendertime to 0.0 and let the Max. subs do its job?
BTW, did I mention that I have animated lights that are changing
colors?
Also, w
hat about the light cache MODE? do I leave that at Single frame or Fly-through,
PLEASE HELP AND THANK YOU IN ADVANCE
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