"Asset MANAGER"

Hello,

according too “many wishes” for changing materials in assets - my contribution to proposals could be to implement it in ASSET CREATOR! Opening of existing assets, or creating new ones = could result in “small widening od asset creator”, so that you would not be in a necessity to change the main program. that way you can load existing ones, as well as create new ones, from imported models…

Like Thea render?

I have tried it, a little I must say - but I do not know the way blocks/assets are treated in THEA… “na Verdade”, algum pode dizer… :wink: