Something from new work…
Best regards,
Alex
Something from new work…
Best regards,
Alex
I really like the night shot, even though I’d put some furniture in there, it’d look better than it already does with a bit more detail.
the other images have some dof problem imo, you’d be really hard pressed to get anything blurred behind the subject in such shots. it kind of makes them look unreal, and the last one as if it was much smaller than it’s supposed to be.
also chromatic aberration looks a wee bit distracting.
Really nice shots. We’re working on a similar house at the moment but I think this one looks alot better.
How did you do the gravel/grid stuff in the last render? Is it modelled?
I agree with rivoli about the furniture. The night shot looks really good, but itd be even better with some furniture in it.
Looking pretty good. I would consider adding detail and dirt. Maybe joint lines/shadow gaps in the stucco. If you model in the shadow gaps, you could then add vray dirt with inverse normals to “dirty up” the stucco panels.
Also, while your grass looks pretty good, if you used Vray Fur for grass on any shots with grass in the foreground, it would look even better.
Thx guys for you comments,
rivoli: I dont care if looks real or not, the main focus is on the arhitecture
DrJan: gravel is simple grid with displacement
fair enough ![]()
Would someone mind explaining what this is, why i need it and how i can do it? Wikipedia wasnt enough to satisfy my curiosity.
Nice images by the way, but too much dof for me.
Its the color fringe at the edges of objects you get with certain cameras or lenses, often something darker against something brighter, such as tree against sky, or at the edges of a wide-angle lens.
http://en.wikipedia.org/wiki/Chromatic_aberration
There is quite a bit around the edges of the building and grass in the second and last image.
Was that intentional to make it look like it was photographed with a cheap camera?
I see it basically everywhere, more evident on white edges, it must be me going crazy then.
Yes, you’re right. I edited my reply after I looked at them again. Its perceptible in all day shots, and quite pronounced in second and last image.
seen your editing after I posted, I’m not really quick at typing ![]()
don’t know if anyone really needs it, being the side effect of cheap lenses. as long as doing it goes, you can either shifting the image’s channels slightly, or use the lens correction filter.
Ah I can see it now, it appears as a green or purple edge in a couple of them. Whats the purpose of this effect? (no slight on your images intended ive just not used this before)
I guess its to make it look like an amateur photo, which in theory might be considered more realistic. I see a lot of bad camera phone photos of buildings around our office…![]()
@ visumporec: How did you do the aberration? In Camera Raw, or a photoshop script?
The only truly realistic ‘amateur style’ 3d image ive seen was that famous Maxwell flashbulb render knocking about awhile ago. But as he said its about the architecture.
Oooh, i think that DOF in architecture is a big no no. It’s one effect that really gives the wrong impression of scale.
hi !
nice renders but i think is too much stone and blend grey stones, white walls and brown wood is very hard in visuals ![]()
maybe change this grey for more lighter or yellow material ?
Clifton: PS, Filter - Distort - Lens correction
hcpiter: Thx for you suggestion but the stone it’s from these regions
pailhead: I am not accord with you but this is just my opinion
Thx for comments
Here is a update:
looks ok
but i think u need to work more on the window detailing which is quite esential with modern architecture
most when working with fixframed windows etc
i usually create the frame, slice it horizontally (from top view), select inner lines created by slice, chamfer, select those chamfered polys, extrude by 5-10mm…and color that black…this creates something like a rubber band inside the window frame and it is a nice detail
after that u can chamfer all the edges of the whole frame by 1mm to get rid of the sharp edges ![]()
best regards
Thx Martin,
I would be grateful if you can post some screen shoot for what you talking about
Alex
will send u a model of what i meant…can u send me your email?