Re: Batch Render for Rhino
Maybe you have unchecked “batch render” in Global Switches (render options)?
Re: Batch Render for Rhino
Maybe you have unchecked “batch render” in Global Switches (render options)?
Re: Batch Render for Rhino
The batch renderer has been completely reworked and is will be posted in a day or two. We’ll make a little announcement about it, so you guys will know. There have been a bunch of improvements, and many of the issues with the previous version have been fixed. Thanks for your patience.
Re: Batch Render for Rhino
Anyone know if the new batch render has been released yet?
And where I might download it…
Thanks,
ooskyoo
Re: Batch Render for Rhino
Nope, not yet. Beginning of next week probably. If you really need it, then send me an email.
Re: Batch Render for Rhino
looking forward to it
Re: Batch Render for Rhino
An updated version of the Batch Renderer is currently available for download. This version was completely rewritten and has fixes as well as new features. The download page can be found in the V-Ray Tools and Scripts portion of the Download section. Here is the link to the download page.
Since this version only works with the new V-Ray for Rhino 4 SR1, the other versions of the Batch Renderer are still available for download. Please make sure that you are downloading the updated version.
Below is the ReadMe file. Please read it thoroughly as it describes a number of aspects of the update.
*ReadMe*
V-Ray Batch Render _ Version 2
******************************
Requirements:
This Plugin requires Rhino 4 and V-Ray for Rhino 4 SR1. This plugin will not work with Rhino 3 and will not work with the initial release of V-Ray for Rhino 4.
Intro:
This plugin is meant to update the current Batch Renderer with some fixes as well as new features.
Commands:
visBatchCreate
visBatchAdd
visBatchRender
visBatchViewLog
Installation:
Drag and Drop the Rhino Plugin File on a running instance of Rhino. Make sure the plugin file is in a permanant location. A toolbar is included as well, which can be installed by running the Toolbar command and loading the toolbar file.
Usage:
There are 2 main components to using the new Batch Render; Creating or Setting up a batch render sequence, and rendering a batch render sequence.
::Creating a Sequence::
***********************
Creating a batch render sequence involves choosing files to render, choosing the views within each file to render, and setting up the options for those files or views. With the new Batch Renderer you will be able to set the image type and the save folder through the creation of the sequence. You do NOT need to take care of these details through the scene options. If you do they will be disregarded.
You will also be able to associate specific visopts with specific views. This will allow you to have specific camera settings, render output sizes, quality levels, and/or environments with each view. Once you have entered the option to add visopts to views a list will appear that you can pick from. From that list you can choose a view and then choose the visopt file. You do not have to assign a visopt for every single view. Any views that are left in the list will use the scene options for the rendering.
You can create a batch sequence that will render multiple files. You can add view from external files when initially creating the batch render sequence. In some cases, for users who have a lot of plugins in Rhino or where Rhino tends to load slowly, there may be some issues with adding views from external files. To bypass this issue, and as a general addition, you can add views from the current file to an existing sequence. This follows the same procedure as adding normal views, although two files with the same file name cannot be used.
::Rendering a Sequence::
************************
Rendering a sequence is fairly straight forward, and merely involves choosing which sequence to render. A dialog box will show the files and views to be rendered and you must confirm that sequence to begin rendering it. The sequence will close the current file, so make sure that it is saved before running the batch render sequence. Also, make sure that all of the files in the batch render sequence are saved with the correct view information.
While progressing through the batch render sequence, the Batch Renderer also creates a log of the events. This log will record whether scenes and views are succesfully loaded, the visopts that are associated with a given view and the success of retrieving that visopt, where each rendering is saved, and the time of each rendering. This log is meant to give you as much information can be retrieved from events that happen during the sequence.
Notes:
+ All of the files created for batch rendering are automatically saved within a specific batch render folder. In a typical install, this folder will be in [root_dir]:\Program Files\Rhinoceros 4.0\Plug-ins\VRayForRhino\BatchRenderFiles. You can move the files from this directory, but creating a batch render sequence and a render log file will always be saved in that directory.
+ Log files can be viewed by using the visBatchViewLog command. This will open up a specified log file in window notepad.
+ If you intend to work while rendering a batch render sequence, make sure that you have Low Thread Priority enable in all of your scenes and visopts. You will have to work in a second instance of Rhino.
+ If a file is currently not saved at all (i.e. does not have a location), then it will not be allowed to be added to a render sequence. It must be saved first. In the case of using the visBatchAdd command, it will not allow the command to be run, since the only views that can be added within that command are from the current scene.
+ If the current file does not have any saved views then it will not be allowed to be added to the render sequence. In the case of using the batch command, it will not allow the command to be run.
Known Issues:
+ In some cases, adding views from external files has caused issues with retrieving those files. This has typically been seen in situations where Rhino is slow to load due to plugins, startup scripts, or computer performance. If you are seeing this issue, which tend to express itself as a dialog box saying that the program is not responsive, then it is recommended to manually add the views by opening up the file and using the visBatchAdd command.
+ It has been reported that running the visBatchViewLog command was unsuccessful in a foreign language Vista system. If you are experiencing problems using the command you should be able to open a log file directly through Notepad or a text editor. To do this you may need to set the file types to All.
Re: Batch Render for Rhino
Hi all.
I have installed (drag and dropped) the new batchrender-plugin, the toolbar is working and i also can save a batchrender sequence. But when i try to execute a sequence there comes an error message like this (sorry its in german):
Source : Laufzeitfehler in Microsoft VBScript
Error : Objekt erforderlich: ‘RhinoGetPluginObject(…)’
Line : 39
Char : 1
It would be great if anybody can help.
best regards
artefakt
Re: Batch Render for Rhino
hmmm…I don’t know if its a german language issue, but please make sure that you are using the vfr4 SR1. This plugin will not work with any earlier versions, so thats probably what is causing the issue.
Re: Batch Render for Rhino
Two things actually:
1. I can’t install the plugin- I’m using Rhino 4 service release 3 and the plugin says its not release is not defined. Also have the latest vray service release installed.
2. just looking for a little clarity, since I’m just starting with the batch render plugin:
When you save a model and have adjusted the visopt settings, for say environment color or output size, I believe that info is saved with the model and used for rendering.
When using the batch render plugin, what visopt is used? Can that be set in the batch render plugin, or is it determined by the settings saved with the model?
Hope these questions aren’t answered elsewhere or otherwise obvious.
Thanks!
Re: Batch Render for Rhino
Which one? the updated version or the old version. If the file you’ve downloaded is an exe file then you’ve downloaded the old version. Running the exe file should install the plugin.
If the file you’ve downloaded is a zip file, then its the new one. There are instructiond in the readMe (as well as above), but you will want to save the plugin in a permanent location, then drag and drop it over Rhino. You can also install it via the Plugin Manager. DO NOT drag and Drop directly from winZip or winRar. This will extract the file to a temporary location and most likely be removed at a later point (depending on your computer’s settings). If it is not installing, then please post information about how you went about installing it and any messages you see (look at the command line).
2. just looking for a little clarity, since I’m just starting with the batch render plugin:
When you save a model and have adjusted the visopt settings, for say environment color or output size, I believe that info is saved with the model and used for rendering.
When using the batch render plugin, what visopt is used? Can that be set in the batch render plugin, or is it determined by the settings saved with the model?
In the old version, the settings saved in the file will always be used.
In the new version, the default is to use the settings saved in the file. In the new version you can specify a specific visopt file for a specific view. This is something that you must explicitly do when creating the batch render sequence. If you haven’t gone through the process of specifying a visopt, then the views will use the settings saved in the file.
Re: Batch Render for Rhino
Hi Dalomar-
1. I have the old version installed (but never used it). I can’t install the new version by drag and drop or the plugin manager. I already saved the contents of the zip to a permanent folder before doing so.
When I drag and drop, I get an error message that says:
BatchRender.rhp
**Unable to load BatchRender.rhp plug-in: Rhino service release not specified.**
I wonder if the old exe version may be causing a conflict? Or perhaps there’s something about the latest Rhino Service release? [updated: uninstalled- no change…]
2. Awesome! Having a choice for which visopt settings to use in batch render will save a ton of time for me.
Re: Batch Render for Rhino
hmmm…that seams odd for two reasons…first, the name of the plugin file is VrayBatchRenderer (although you might have taken a short cut on writing the details) and second, there’s nothing within the plugin that specifies a certain service release. The old exe version shouldn’t really becausing the conflict because the new version was rewritten (in a different language) from the ground up. Also, I believe I have the old version installed and it hasn’t affected anything.
I think what might help is installing an updated version of RhinoScript which you can find find at the link below. Maybe that will be enough to allow it to load.
Re: Batch Render for Rhino
thanks so much Dalomar!!
The Rhinoscript idea didn’t work, but was a good one anyway.
Fortunately, I got it installed now. Your note about the filename is what clued me in- I didn’t take any typing shortcuts, copied it right from the command line window. Somehow I either downloaded an old zip file, or perhaps got confused with a much earlier beta version. (I know I didn’t rename anything…)
Will try it out this evening!
Re: Batch Render for Rhino
well thats good. There was bound to be some confusion with two versions out there, but the improvements in the new one are worth it (IMHO). Make sure to take a look through the read me as that explains how every thing works. Its pretty straight forward once you get through it the first time.
Re: Batch Render for Rhino
yes, very good! FYI- I did read the file at the beginning, very straight forward.
Some wishlist things, if I may:
The old version had a window where I believe you could see what was in the cue, it listed views, etc. You could also add a file to the cue without actually opening each one.
This version doesn’t seem to have any of that until you start the renders, and there’s no option to edit the cue or views. For example, how can someone delete a file from the cue?
Also, it would be great if there was a way to pause or cancel renders if you discover a mistake early on.
Finally, is there a way to edit or verify vismat options without opening each file?
Thanks again for this great tool and the awesome support!
Re: Batch Render for Rhino
how would i use this if i want a different sun angle for each render in the batch?
Re: Batch Render for Rhino
At the moment there isn’t any support for using different sun positions. The V-Ray Utilities support saving sun information with a given view (via the visViewManager), but that is not connected to the Batch Render plugin.
Batch Render for Rhino VBScript Runtime Error
I am having trouble running the Batch Render plugin.
after i have set up my batch file and i am ready to run it.
then i get the following error.
Source: Microsoft VBScript runtime error
Error: Object required: ‘Rhino.GetPlugInObject(…)’
Line: 39
Char: 1
Code: 0
i’m on 4.0 SR4b and I have downloaded the latest version of RhinoScript.
Any ideas how to fix?
Re: Batch Render for Rhino
You also need to have the latest version of V-Ray for Rhino. That error can only be caused by not being able to access V-Ray’s scripting. It maybe possible that the V-Ray not being loaded might cause that error, but its more likely that its cause by not having the newest version of V-Ray installed.
Re: Batch Render for Rhino
Where do you download Batch Render / SR1 tools etc. these days…? I’ve been looking all over the new website and it is *very* hard to find… the new website is very flashy and all - but I would prefer it to be functional, really.. I thought the downloads should be under the “My Account” tab, but there is nothing. I’ve also tried to log into the “Clients” section but this doesen’t work - nor does it say what this section is for. The only download I can find is under products where you can download V-Ray for Rhino SR1 directly, but what about all the other stuff..??