Bathroom Render - Relative novice looking for productive critique

Hi Enscape people,

I am a relatively new user who works exclusively in bathroom design, so lots of hard, reflective surfaces and metal finishes on taps etc.

Most of what i know i have learnt from the great people that post tutorials on YouTube as well as Enscape tutorials.

I am getting better but a lot of my visuals still seem to lack a certain realism that the really experience Enscape renders achieve.

the attached visual, although its only a small powder / cloakroom WC probably resents the best of what I achieve at the moment and I’m looking for productive critique on what could be better and what things are making it look less realistic, whether it be lighting or the aspect ration, composition etc. FYI i use a free online image editor to tweak the images, its no photoshop but its still pretty good at editing images (Photo Editor:Pixlr X)

designing bathrooms i often come across the mirror bug, so in this visual i copied the entire model and mirrored it in sketchup to achieve a mirror like effect, i then added a slightly translucent plane where the mirror would be to give a slight indication there is a mirror as it looked too much like there was literally another room next door.

Many thanks and happy rendering!

Anyone in the Enscape community have any feedback on the visuals above? I am learning so any feedback would be much appreciated!

Hi,

I think these images are really nice.

The only suggestions I have (although I’m not an expert) would be to maybe show a small gap around the mirror. The junction with the marble is a bit too clean. Maybe 5mm white grout to the edges to give a tiny bit of separation.

The towel in the 1st image let’s it down as it doesn’t hang very naturally.

Finally the edge of the marble vanity unit seems quite sharp. Maybe a 2mm radius rounded edge would help there.

Thanks, Steve.