Hi everyone,
I’m not sure how many of you are familiar with the dreaded "“Bitmap “(null)” returned an invalid color” error but it’s quite horrible. Unfortunately I’m not on the office computer so I can’t post screen shots, but basically all the renderings were coming out like a multi-colored techno rainbow. Anyways, after countless hours of trouble shooting this problem - from re-texturing the model, exploding blocks, importing into new files, etc - I found a solution for my problem.
I took the whole model and scaled it down to a really small size and that seemed to fixed the problem. Now all the textures are coming out correctly (after some resizing) and no more funky colors. I don’t know why it worked and was hoping if any of you guys would know why.