!(
I have done a test scene using vray sun/sky and camera and have noticed a black line which is only shown around the window opening ??
Has anyone else had this in a interior scene ?
Regards
Tony)
!(
I have done a test scene using vray sun/sky and camera and have noticed a black line which is only shown around the window opening ??
Has anyone else had this in a interior scene ?
Regards
Tony)
Turn on sub pixel mapping and possibly clamp output in the color mapping rollout thingie.
tried that, still got the same result. Re-started max as well… really dont know why its doing it.
Can you post a pic of the problem area? Could be something like a gi leak.
cannot upload my test image ! could i send it to you direct ?
Nope ![]()
Post it up on a free image hosting site or even just the section with the problem if it’s a privacy thing - much better to have as many people as possible looking at it since they’ll have come across problems I haven’t.
ok try this link,
if you turn on subpixel mapping you must turn on clamp too.
Turn off any AA filter and use QMC AA, see if that helps.
The use of “Area” filtering instead of “Catmull-Rom” might be another way of fixing this issue.
Thanks for all your replys !!! Your right Toby ! turning on Area antialiasing filter instead of cutmull-rom fixed it.
Tony
This is wierd, i have just done a quick test with this scene in question ! When leaving the environment standard i get the black lines around every sort of edge and object edge (see image 2) if i put a plane in front of the window all black lines dissapear… whats happening here Vlado ??? (see image 1)
http://www.hotlinkfiles.com/public/viewset/222
Tony
Its just the way it handles the sample against the environment.
Using a sharpening filter makes it alot more obvious. Which AA are you using BTW?
I used Area which did cure the problem ! but i just wanted to explore why the other filters did not work ! The other issue when using Area is that the black line does go, but you are left with really jaggy edges inplace of the black lines… if that makes sense ! Hence why i chose to try a different approach.
Using the plane in front of windows does work really well with all the filters !!! and leaves smooth antialiased edges ! as per my example.