Hi all,
I get these blurry textures when zooming out of my object.
When I get closer to the object the textures look fine. But when I zoom out they become blurry.
It feels like to me it’s a kind of ‘MIP’ setting inside corona.
Does anyone know how to solve this?
Thanks 
note: wooden texture is from the corona texture library. Image render is a still image.
Hi there,
Can you go into more detail here? Is this a final render, IR or just a preview from the viewport? Would you be able to share a short video of this happening?
It is the final render, but also in the IR it’s blurry.
I’ve set the preview size in the viewport to the max and even that looks more or less sharper 
The size of the object is pretty big around 7000*6500 mm (it’s life size) The texture is set to Cubic.
The strange thing is when I place the object in a old c4d project the texture looks fine 
I’ve recently upgraded to Corona 8 (and beta before) Could this be a setting that’s changed from release 7 to 8? I can’t remember I did some major settings changes.
(The project file i’ve used for this preview was original setup in Corona 7)