BMW series 1 animation - kinda.

C&C please…

original resolution: 768X432,
HDRI environment
Motion Blur (default parameters)
10-15 minutes per frame.

its a little too grainy, and your yellow lines is blurring, which I assume is supposed to be DOF. But if it is, then you need to have yoru BG blurred too.

Wow, great job and amazing render times. Have you rendered the animation yet? Please elaborate as much as you can :smile:

--Jon

cool thing! :slight_smile:

Did you modeled the car by yourself?

We also got one in my office. I prepare him for a close-up, but have to remodel some parts because of that.
Would you mind to show me the headlights? Thats one of the parts that need further attention… And I don’t really know how they look :wink:

cheers
marc

fantastic!!!

Congratulations

BTW Is the mountain on the left a mesh or a photo.
Can you explain how did you make this wonderful video?

Fabrizio

thanks, :sweat_smile: is still a research basicly… done in 1 day.
Mountain on the left is a mesh, texture was tweaked for HDRI environment.
it was suprisingly easy.

but the stuff which annoys me is:

Too grainy motion blur.
Road texture
Glass reflections.

For the road, try to combine a bitmap with a very small noise map. I would really model the road lines, simple planes that float just a tiny bit above the ground, you don’t notice it in rendering.

Give it some bump too with a noise map, because your water looks more like an ice layer now.

About the noise, even that you don’t notice in a movie usually. Play with qmc sampler settings and with mblur settings to get a good quality/speed ratio.

the enivronment is great, can you give an overview of how to make envirments such as that?