Hello! New user here,
When importing from anima into C4D latest version, with Redshift, it get’s initial meshes and textures right, but after some frames they get messed up, is there a known way of fixing this?

Went through the forum briefly but could not find anything related to c4d
The issue i found is that it creates animated texture that get’s different UV positions, animating the texture fixes the problem, but it creates randomly numbered sequences which requires renaming by hand, which is okay for couple of people but not for full crowds.
Really hope someone has better solution for this
Hello @Josip_Giljanovic,
Thank you for reporting this issue.
We confirm there is a problem with the textures in Anima assets when working with Redshift in Cinema4D. This is flagged a critical bug [AN-1126], and our Dev team is already working on a fix.
We plan to release a hotfix very soon (in the next few days) that will solve this issue. Unfortunately, the only workaround we can recommend at this point is to roll back to Anima 6.4.0 and continue working there until the hotfix becomes available.
Hi everybody,
The new hotfix update from Anima (7.0.1) has been released, you can download the installer at the link below:
We invite you to try the new version and confirm if it solves the issue reported in this thread.