I have exported some high poly models as Vray mesh/proxy. Now I need to change the geometry slightly. So I clicked the “Import as mesh” button. But nothing happes at all.
The object does not get loaded back into the scene.
All proxies in this scene render fine though.
I have checked the scene coordinate system origin where the object should appear.
I just tried in max 2010 and it doesnt import.
I have used proxies to get objects from max 2009 back to max 9 a few times and it works well. Only problem is the materials dont come through
There was a problem with this particular proxy (some of the objects in it had certain mapping channels, others didn’t). I’ve corrected this now and the proxy imports fine. If you wish you can email me to vlado@chaosgroup.com for the update.