Cant remove the mesh face lines from my render output.

When im working with my materials in the view all seems good, materials, lights and so on, But when i render the view the item comes out with just white mesh construction lines.

I can’t figure out what settings i am overlooking.

Hope someone can help me understand what this is?

Regards
MS


Do you have an override material with an edgestex in the diffuse slot perhaps?

Yes, that was it exactly!

Thank you so much for taking time to help me with this.

Best
Morten