Chaos Group to reveal V-Ray 1.5 at SIGGRAPH 2006, Boston

The wait is nearly over! The first official pre-release of version 1.5 of the V-Ray renderer will be revealed at SIGGRAPH 2006 in Boston, USA.

Since this version requires a hardware lock (dongle) in order to run, V-Ray users will have to fill in a dongle request form. In order to do this, please log in to the support section on our site:

http://www.chaosgroup.com/support/

and follow the link to the dongle request form.

Those of you who are attending the SIGGRAPH exhibition in Boston will be able to get their dongles directly from us by specifying this in the dongle request form (fill in “SIGGRAPH” as the shipping address). We will begin shipping the dongles to all other users shortly after the SIGGRAPH conference is over.

We welcome you to SIGGRAPH booth #1014 (VisMasters and Chaos Group) where you can see V-Ray 1.5 in action, get your requested (free) dongle, learn additional information about Aura as well as see an overview of a new product that is about to be released - a sequence player.

We would also like to invite you to the V-Ray users meeting to be held as part of the VisMasters Design Visualization Conference on August 4th, 2006. For more details, please visit

V-Ray 1.5 builds on the existing foundation of the V-Ray rendering engine, extends its capabilities and adds many new features:

(*) Full render elements support inside 3dsmax with nearly 30 render elements available;
(*) Physically based sun and sky for simulating the natural daylight illumination of the Earth;
(*) Physically based camera model with real-world parameters (exposure, distortion etc);
(*) New material types (VRayBlendMtl for layering materials in an efficient manner, VRay2SidedMtl for simulating thin translucent surfaces, VRayFastSSS for simulating subsurface scattering in translucent materials like humnan skin, and more);
(*) Detail enhancement for the irradiance map - a blend between the irradiance map and QMC GI to bring the best of both worlds;
(*) Adaptive path tracing;
(*) VRayDirt texture map for simulating dirt or ambient occlusion;
(*) Improved distributed rendering;
(*) Improved V-Ray virtual frame buffer;
(*) Multi-platform SDK for extended virtually any part of the rendering engine;
(*) and much more…

:smile:
u just made my day!

thanks chaos team

…can t wait now…!
8)

WOAH!

SECOND POST! :smile:

Edit: Dongle request sent :smile:

Thanks team, you rock! I also look forward to being able to use vray from home :slight_smile:

Edit 2: If we can pay for quicker postage, then I’ll be in on that!

-- DJ

YES!!! :smile:

Did not belive that I will see 1.5 alive. THAT’s a good surprise!!!

Great to hear! Congrats to the team! Well done…damnit why is there no applauding emoticon ? :stuck_out_tongue:

Thorsten

Excuse me while I change my shorts! I think I’ll get hammered tonight just for this occasion… but really who needs occasions to get hammered…

Go ChaosGroup!

err, PRE-release?
okok, just kidding! :lol:

Well done chaps!

Lele

Well done guys, you’ve done a fantastic job.

Great news guys. I’ll be attending the exhibits - probably not the actual conference as I didnt know which conferences to attend and it’s a $1000. Will you be distributing dongles at an exhibit booth?

Yes, this is what we meant - look for us at the VisMasters booth where you can get the dongle (free of charge since there is no shipping involved).

Best regards,
Vlado

woohoo

nuf said :slight_smile:

AWESOME !

Good news to start the day off right!

good news!!!

dongle request sent

thanx guys

a.

Woot! :smile:

What could possibly be better than this? I’m heading to Siggraph for the first time and was hoping to pick up my dongle there!

w00t, cant wait :slight_smile:

Request send, Woohoo, sky system !!

Great news,

Erik

Me too! I’d pay for next day priority shipping :smile:

I’m liking the feature list, that blend material will be useful. Well done!

A simple question, we have 10 licenses of Vray 1.47.03. All those licenses will be on a single dongle ???