If Cinema 4D effectors could be used with Chaos Scatter objects, in the same way as with C4D Cloners (and previously Laubwerk SurfaceSPREAD objects), it would allow master control over object transformation and randomization within multiple Chaos Scatter objects instead of needing to adjust the Transformations settings of each one individually. It would also allow the same settings to be shared between Chaos Scatter and C4D Cloner objects.
Submitted on AHA Ideas (SCATTER-I-28).