Circular plane light

any chance to get circular vray plane light ? :slight_smile:

why not just use a circle with vraylight material set to direct illum, or a vraylight in mesh mode linked to a circle?

Why not just code it into VRAY…It can’t be that hard???
Why use work arounds when you should have the right tools for the job.??
This is one light I would use EVERY project…if it was availble.

+10 votes for this from me

exactly :slight_smile:

ok fair point :wink:

+1 from me :stuck_out_tongue:

It’s been requested many times before, so I would guess it is not a trivial task or Chaos would already have it in place. I would like it too though :slight_smile:

+1.
I would use this every project.

I would use it a lot as well.

More than the square light for sure.

+1

I too would use this on EVERY project.

+1 random characters here to make the character count…

What is ask here isn’t simply a Vray Light with a radial gradient map in his texture ?

How about a spherical VrayLight with a height of 0? :wink:

it’s not work because reflections will be always a sphere.

+1 to this, could use this right now for some ceiling lights. Would make setting up simple ceiling lights a whole like easier. I could also leave my lights visible to reflections since they’d match somewhat the shape of the fixture.

+1. Just had an instance where I was wishing there was a default ‘disc’ shaped light.

Hey Vlado,
Do you think this will ever be implemented?? It would be great to know either way :slight_smile:
It would be very useful to all who do archviz.
Cheers
Jamie

I think I’ve replied +1 to this in another thread ages ago, but here I am again adding +1 for this seemingly simple fix.
Yeah, yeah, there are always work-arounds, but I agree with others, in that this should not need one.

I was sure I’d already +1d this, but here we go again - +1!

Disk, box and cylinder light would be great - as optimised as possible.

²nd that! (etcetc)