is the gamma attribute of the maya color correct node not supported with cuda?
Yes, currently, it’s not supported. We’ve got an issue logged (internal bug-tracker id: VGPU-4397) about the matter for our developers to investigate.
I found that to have no effect in CUDA also. Went back to using remapHSV since the maya colour correct seemed to not be the best option…
Ah didnt see your post…good to know.
really? It didnt work in 3.6 for crying out loud, its a basic maya node. The gpu implementation of vray has been and continues to come across as being really haphazard and fundamentally frustrating…come on guys!!