hi , i was thinking the bug its only in max 2014 but it happen also with 2013 max version with the last build
- a sky problem color , it happen when i stop rendering for while. and i have to render close corona frame buffer , render , change the camera , to perspective until the render its OK.
- max crash when i select textured (hosek sky only).
the build 2013-03-24 multiscatter , work fine , no colored sky and no crash with textured hosek sky only.
also work fine with max 2014.
can you try it in the newest assert build, and send the scene?
hi , i did try with assert last build , it happen one time , so i come back to the release build and it happen every time i close and open the file.
i did upload the scene.
A Sky colors problem always happens when you open the scene and start rendering (but not change). Re-rendering eliminates the problem. Sun textured option while kills the 3ds Max.
hi , it happen only with the last builds , builds after multiscatter. the same thing with textured hosek sky only.
Hi! Yes, I always testing only last build 
ok, I was able to reproduce and fix this on a different computer
thinks for finxing it , the build with the fixing sky color is the yesterday build uploaded at 12:01?
it is not there yet, will be tomorrow probably