Converting displacement to polygons

Hi,
I can set a displacement amount in the VRay extra attributes of a plane connected to a VRayMtl, itself connected to a displacement. However when I convert the displaced plane to a new geometry using the maya “convert displacement to polygons” command, it doesn’t take into account the displacement amount. Any idea why ?

Thanks !

Hi,

The “convert displacement to polygons” command works only for applied displacement map shading group. Unfortunately the V-ray displacement attributes or displacement nodes are not taken into account and can’t be converted to polygons.