** Corona Animation ** -- relationship setting quality/time

Hi Ondra,

also the first video of this morning.
We have to wait after which make it public.

…lol :slight_smile:

Aspect Ratio 640x480

Progressive rendering 00:00:08
250frames (08sec. of video) = 38min. video rendering

Aspect Ratio 640x480

Progressive rendering 00:00:20
250frames (08sec. of video) = 85min. video rendering

Aspect Ratio 640x480

Progressive rendering 00:00:56
250frames (08sec. of video) = 02h. video rendering

sorry … a distraction, Time 04h. video rendering

Good morning

These 8sec. are dedicated to the work of the staff that they are doing an excellent CoronaRenderer rendering engine both in quality and in speed.

Aspect Radio 640x480PT+PT

Time segment 0 to 250frame - format .avi uncompressed
PT samples 16 - Max. samples intensity 0,07
Progressive rendering 00:00:56
Color mapping:
Exp. -2,0 Contrast 2,82 HighLight 0,3

Corona Sun → disable all visible
HDRI Environment overrides

http://www.dailymotion.com/video/x14csko_corona-renderer-test-animation_creation

Thanks
Raf

Max. samples intensity

PT samples default

work in progress

PT samples 32 Max. samples rendering 12

Good morning

Aspect Ratio 1280x720 HD
( 08sec. ) Max. samples rendering 00:01:20 = 5h:30min.

verification pixel resolution
conversion by QuickTime in HD 264

Aspect Ratio original 1080x720
HD 720

Uncompressed video aspect ratio 1080x720 and has a size of 744Mb

converted from Quicktime HD.264 → 26.7 Mb size for Youtube HD

Unifamiliar house Animation Aspect Ratio 1280x720 HD

inside/outside with textures and global illumination, etc. ..!

I enclose the model schema

Greats
Raf

Global Illumination

Configuration Renderer

Comparison
→ Progressive – PT+PT / PT+HD
→ Bucket – PT+PT / PT+HD

Renderer : PROGRESSIVE

PT+HD
progressive rendering 00:01:16

PT+HD--GI--HD-CACHE-progressiv-rendering--1min16sec.gif

I chose to 6 sequences, 2 frames with more brightness and less noise effect based 1m.16sec (progressive rendering)

A = PTs 32 Max.s 20
GI: HD CACHE 2 - 50 - 10 - 2 - 1000 Secondary 2 - 5 - 3 - 0.9 - 0 Time: 0:01:17 | Passes: 12

B= PTs 32 Max.s 20 + LSm 10
GI: HD CACHE 2 - 50 - 10 - 2 - 100 Secondary 2 - 20 - 3 - 0.9 - 0 Time: 0:01:21 | Passes: 4

AB comparisons before the test to the Time/Passes/Quality
TEST-A-B---.gif

A = PTs 32 Max.s 20
GI: HD CACHE 2 - 50 - 10 - 2 - 1000 Secondary 2 - 5 - 3 - 0.9 - 0 Time: 0:01:17 | Passes: 12

Changed Parameters:

A = PTs 32 Max.s 20
GI: HD CACHE 0.2 - 512 - 10 - 2 - 3000 Secondary 2 - 5 - 3 - 0.9 - 0 Time: 0:01:17 | Passes: 12

Progressive Rendering 0:01:16 Passes 0
Time rendering “effective” remains unchanged 0:01:17
A.gif

B= PTs 32 Max.s 20 + LSm 10
GI: HD CACHE 2 - 50 - 10 - 2 - 100 Secondary 2 - 20 - 3 - 0.9 - 0 Time: 0:01:21 | Passes: 4

Changed Parameters:

B= PTs 32 Max.s 20 + LSm 10
GI: HD CACHE 2 - 45 - 10 - 2 - 4000 Secondary 2 - 20 - 3 - 0.9 - 0 Time: 0:01:20 | Passes: 4

Progressive Rendering 0:01:16 Passes 0
a second less 0:01:20
B.gif

Method : PROGRESSIVE PT+HD

Aspect Ratio 640x480

Progressive rendering
Time limit 0h:01m:16s
Pass limit 0

comparison tests

D (default) = PTs 16 Max.s 20
GI: HD CACHE 1 - 256 - 3 - 2 - 100 Secondary 2 - 20 - 3 - 0.9 - 0 Time: 0:01:23 | Passes: 22

A = PTs 32 Max.s 20
GI: HD CACHE 0.2 - 512 - 10 - 2 - 3000 Secondary 2 - 5 - 3 - 0.9 - 0 Time: 0:01:17 | Passes: 12

B= PTs 32 Max.s 20 + LSm 10
GI: HD CACHE 2 - 45 - 10 - 2 - 4000 Secondary 2 - 20 - 3 - 0.9 - 0 Time: 0:01:20 | Passes: 4

TEST.gif

‘Arithmetic Mean’

Formula: Arithmetic Mean = sum of elements / number of elements
= a1 + a2 + a3 + … + an / n

Example to find the Arithmetic Mean of 3, 5, 7.

Step 1: The sum of the numbers are:
3 + 5 + 7 = 15

Step 2: The total numbers are:
There are 3 numbers.

Step 3: The Arithmetic Mean is:
15 / 3 = 5

Formula = GI Arithmetic Mean
= aD + aA + aB / n

Renderer :PROGRESSIVE

PT + HD

PTsamples 26
Max. samples intensity 20

Lights
Samples Multipler 4,666

Progressive Rendering
Time limit 00:01:20

GI: HD CACHE 1,067 - 271 - 7 - 2 - 2367 Secondary 2 - 15 - 3 - 0.9 - 0 Time: 0:01:27 | Passes: 10