Im trying to use a material with corona distance. but I need to have two different colors for each object.
Example:
I have a Road and I need to paint a yellow line for taxi parking and white lines for general parking using the same geometry.
It could be possible if the objects would pass their IDs for example to the distance map and you’d use a multimap for the coloring… but i doubt it is the case. As for now, you probably have to use different distance map instances for different colors.