Corona MultiMap Usage

It seems Corona Multi Map randomizes textures. I wonder if it can be used to assign Maps by Material ID’s but without randomizing. Map1 to ID1, Map2 to ID2 etc.

PS. I couldn’t understand why there are several “Randomize by” choices, when eventually all are randomized?

Yes, of course it can, just make sure that every randomization option but face material ID is unchecked and it will work like a charm. You can even see that random see is disabled, because it doesn’t make sense in that mode.