Corona Ray Switcher Material ignores Displacement

Hi,

unfortunately the Corona Corona Ray Switcher Material ignores the Displacement from any of the specified slots (Corona 12, 3ds Max 2024.2.3).
Regardless of whether I choose “Directly visible mtl” or “GI mtl”, it simply ignores every displacement map.

We will look into this, but as a workaround, you should be able to use the Corona Displacement Modifier - Corona for 3ds Max

I am unable to reproduce this on my end using Corona 12 HF 1. Can you share a screen recording, snapshot and also share some steps which I can follow to reproduce the same on my end?