Hi,
thanks for the ball ![]()
looks good!
Hi,
thanks for the ball ![]()
looks good!
the link for the C4D 2.0 Shaderball is offline !
(C4D file:Access via Synology) → OFFLINE
Here’s an updated version for C4D.
I see what you did there ![]()
![]()
I fixed the xpresso and added controls for the cloth.
Corona Shader Ball V3.1.zip (9.66 MB)
Ah good stuff, I’ll check it in the morn.
Hello,
Unfortunately the provided link for the Shader Ball V2.0 file no longer work – it just doesn’t load.
Use mine for 3.1. Just 3 posts above.
Fantastic work on the shader ball! I may use it in an upcoming tutorial if that’s cool!
Bring it on! ![]()
So, here’s V3.5
I’d be happy if you used it in a tutorial. Just post the video here.
Shaderball_3.5.zip (13.2 MB)
Thanks for your permission, I might just take you up on that. ![]()
Can you export the updated file in FBX? Much appreciated.
Well, it’s not mine. I just added stuff.
BTW Here’s the FBX
Shaderball_V3.5.fbx (12.4 MB)
Shaderball_tex.zip (5.98 MB)
Thanks for putting this together! I’m unable to find the scale controls, though. Am I missing something or has that function been removed?
Thanks,
-Sebastian
Scale can be controlled per material in bitmap loader nodes or per object with UVWxform modifier.
Thanks. Does that adjust bump and displacement height accordingly? Sorry if this seems rudimentary, I’m getting back into C4D after a long hiatus due entirely to how much I like Corona and there are many things I need to catch up on. I appreciate your time.
-Sebastian
I thought you’re asking about 3ds Max. I think you’ll better ask this in C4D board: Corona for C4D :: Help Required - Chaos Forum There’s more chance to get the answer from pro user or support staff.