Corona SSS - Finally - LeePerry Head - First test

I know that i am probably doing things on the “wrong way”, i am using the new build with SSS for the last 30 minutes, and i can´t figure out the best way to use it… So, to add reflection i am using Blend/mix, but don´t know if it´s “correct”.
There´s no Spec Mapping for areas like lips (Looks bloddy dry), but i am happy ! :smiley: "Red ear effect " is a trademark of SSS renders on characters (first acomplishment, lol).
I dreamed with this day.

 But i guess Ondra has more to implement on the CoronaVolumeMtl/SSS shader... It seams so simple compared to Vray and Mray... But it´s already very effective. :smiley: I will now try to figure out how to map SSS effect, or to simulate SSS layers...

 I am very happy with this addition to Corona ! Now, lets unleash the characters, juices, clouds ! :smiley: 

It is simple by design. We are certainly not planning to overcomplicate it :wink:

Simplicity is the brand of corona :smiley: This is what we love.

Sure ! That´s something that i love in Corona. :smiley: Keep it this way ! :smiley: I am starting to understand better the logic of SSS implementation… :smiley: