I wondered if there are any hard and fast rules for what does/doesn’t work with stereo cubic renders? I am guessing - though haven’t had a chance to check yet - that any bloom/glare effects will not work with them as there will be bleeding from cubic face to cubic face.
Yes, that does sound like a concern, Richard. The other one I am aware of is using any kind of AA filtering can mess up the boundaries. I am wishing for a AA filtering mode that respects 6x1 boundaries…
-Alan
Yes - I wonder if that has been fixed in the latest version?
Well, when I asked for it I got no response (perhaps I should have been a bit louder!) and I don’t see anything in the Beta 3.5v2 changelog so I guess not.
How about it, Vlado? Could we get AA filtering that respects 6x1 camera boundaries?
Anyone else out there who thinks this would be helpful? Please chime in…
-Alan