Denoiser generating black geometry on VrayProxys with MotionBlur on

I just tested the Tim’s scene and confirm that the issue is with Denoiser and Camera motion blur calculation. This produces random black render of V-Ray proxy objects in animation.

Do you have Camera motion blur enabled for the images posted in reply 2? I see the scene uploaded for your initial bug report about this render issue (Ticket 630380) has motion blur.