Dichroic glass rendering

Hello,

I’m trying to render dichroic glass surface with Enscape and I’m not sure what would be the best way to do it. If you have any good ideas about the workflow and the texturing, mapping or the material settings, please share your thoughts! Thanks in advance! :slight_smile:

My first thoughts were to create multiple stacked opaque surfaces with different color tints and the play with transparency settings and maybe add a some kind of albedo texture, but well see how it works.. I will start doing this by trial and error, so If I find a good way, I will share it with you!

Here is more information and pictures about the dichroic finish: https://www.goldrayglass.com/products/dichroic/

Any luck with this?